I Told AI to Build a 3D Game and Add Local AI to Itself | Abacus Supercomputer

The video showcases Abacus AI’s Supercomputer platform, demonstrating its ease of deploying local AI models like Quen 2.5 and hosting multiplayer 3D browser games with integrated AI chatbots, all accessible via cloud servers. This highlights the platform’s versatility in building scalable, cost-effective AI-powered applications and games with seamless cloud management and real-time interaction capabilities.

In this video, the creator explores Abacus AI’s Supercomputer platform, which offers access to various advanced AI models like GPT 5.5, Claude Opus, and GLM 5.1 through a monthly subscription. The platform simplifies deploying and hosting AI-powered applications on cloud servers, enabling users to build chat servers, game servers, and desktop applications with ease. The host highlights the ability to run always-on AI agents and scale open-source AI models, making it a versatile tool for developers and enthusiasts.

The host demonstrates the platform’s capabilities by first setting up a local large language model (LLM) chatbot using an open-source model called Quen 2.5. The setup process is straightforward, involving downloading and configuring the model via the Abacus CLI. Once deployed, the chatbot runs in a web browser with a chat interface, and the host successfully exposes it on a public URL, allowing access from anywhere on the internet. This showcases the platform’s ease of use in deploying AI services quickly and making them publicly accessible.

Next, the host experiments with creating a real-time multiplayer 3D browser game using a sample prompt provided by the Supercomputer. The platform automatically sets up the game server, which supports multiple players interacting in a shared space. Although the game is basic, it demonstrates the platform’s ability to host multiplayer game servers with WebSocket communication and cloud infrastructure. The host also shows how the game code can be modified on the fly, emphasizing the flexibility and power of the platform for game development.

The video then explores integrating the local AI chatbot into the multiplayer game environment. By adding a text box interface, players can communicate with the AI directly within the game. This integration highlights the potential for combining AI-driven interactions with gaming experiences without incurring high costs associated with external AI API calls. Running the AI locally on the server reduces expenses and latency, making it a practical solution for developers looking to add intelligent features to their games or applications.

Finally, the host reviews the overall experience with Abacus AI Supercomputer, noting the seamless integration of AI models, game servers, and cloud-hosted environments. The platform provides a full Ubuntu server accessible via a web interface, allowing users to manage files, run applications, and browse the internet from the cloud. The video concludes by inviting viewers to try the platform themselves, emphasizing the broad possibilities for building AI-powered applications, multiplayer games, and intelligent agents using Abacus AI’s Supercomputer.