Claude computer use controls Cursor autonomously from a single prompt with project understanding

The video demonstrates an advanced AI system that autonomously controls a cursor to develop a tower defense game, showcasing its ability to adapt and manage project files while utilizing external tools for information gathering. It also explores the concept of “Inception,” where the AI recursively generates instructions for itself, highlighting the importance of restricting its action space to ensure reliable operation within defined parameters.

The video showcases an advanced AI system, referred to as “computer use,” which autonomously controls a cursor to build a tower defense game through multiple iterations. The process begins with the AI taking a screenshot to determine the position of the text input box, allowing it to insert instructions for creating the game. As the AI progresses, it constructs the game code and manages the project files autonomously, demonstrating its ability to adapt and build upon initial prompts. The video highlights the efficiency of this system as it completes the game and prepares for manual execution.

In a more advanced demonstration, the AI is equipped with tools that enhance its capabilities. The presenter introduces a “tools.p” file that allows the AI to perform web searches using the Perplexity API. The AI autonomously formulates queries about Nvidia’s financial performance and market analysis, executing these searches and writing the results to markdown files. This segment emphasizes the AI’s ability to not only control the cursor but also utilize external tools to gather information and generate reports, showcasing its versatility in handling complex tasks.

The video further explores the concept of “Inception,” where the AI is instructed to use itself to create a comprehensive tower defense game. This recursive approach allows the AI to generate instructions for itself, demonstrating a high level of autonomy and self-reliance. The presenter explains how the AI imports necessary functions and executes commands, effectively managing the entire process of game development without human intervention. This segment illustrates the potential for AI to take on more sophisticated roles in programming and automation.

The presenter discusses the importance of restricting the AI’s action space to ensure it operates within defined parameters. By limiting the AI’s capabilities to specific actions, such as clicking, typing, and taking screenshots, the system maintains control and reduces the risk of unintended actions. The video details the setup of initial and target coordinates for the cursor, allowing the AI to navigate the interface effectively. This careful design ensures that the AI can interact with the coding environment reliably, even in scenarios where it lacks prior knowledge.

Finally, the video concludes with a discussion on the benefits of becoming a patron to access the code files and courses offered by the presenter. The presenter emphasizes the extensive time and effort invested in developing these projects and the value of sharing this knowledge with others. By providing access to the underlying code and instructional materials, the presenter aims to inspire and empower viewers to explore AI-driven automation and coding techniques, fostering a community of learners and innovators in the field.