You can use AI to generate Steam games now

The video showcases how Revolt GPT.dev enables users to easily create, package, and publish AI-generated games on Steam by describing their game ideas and using a simple local app packager. It also explains the straightforward process for distributing these games on Steam, highlights the platform’s accessibility, and notes that developers don’t need to disclose Revolt GPT.dev as an AI tool when publishing.

The video demonstrates how to use Revolt GPT.dev, an AI-powered game engine, to generate and publish video games on Steam. The presenter explains that Revolt GPT.dev allows users to create games using AI by simply describing the type of game they want, choosing from various supported game engines like 3.js and Matter.js, and uploading any desired assets. The platform is designed to be accessible, requiring only a free account to get started, and supports a range of game genres and frameworks, with plans to add more options like Godot, Unreal Engine, and Unity in the future.

Once the game is generated and edited to the user’s satisfaction, the next step is to package it into a downloadable executable. Revolt GPT.dev offers both a cloud plan and a local plan. The local plan, which is a one-time purchase, allows users to run AI models and package games on their own computers, providing unlimited credits and additional tools. The local packaging utility can convert any HTML5 game into a fully playable desktop application, which can then be distributed on platforms like Steam or itch.io.

The packaging process is straightforward: users drag their game’s source code into the local app packager, configure settings such as window size, fullscreen mode, and application icon, and then build the executable. The tool generates both an installer and an unpacked executable, making it easy to distribute the game. The presenter demonstrates launching the finished game as a desktop application, emphasizing that it runs entirely offline and is ready for upload to Steam.

To publish the game on Steam, users must create a Steamworks account, which requires a $100 fee. The presenter provides guidance on signing up for Steamworks and notes that a detailed, step-by-step tutorial for uploading games to the Steamworks backend will be available privately to members of the Revolt GPT.dev community, due to Valve’s NDA restrictions. Once the upload process is complete, the game will appear in the user’s Steam library and can be played like any other Steam title.

The video concludes by highlighting the power and flexibility of Revolt GPT.dev, noting that many users are already creating and selling games made with the platform. Importantly, the presenter clarifies that Revolt GPT is considered a code assistant tool, so developers do not need to disclose its use in Steam’s AI disclosure section. The team behind Revolt GPT.dev plans to continue adding features and encourages viewers to join their Discord community and sign up for more in-depth tutorials and support.